0.3.1 - Underwater and Fixes
Allumeria - Voxel Sandbox » Devlog
Additions
- Added underwater effect
- Increases fog, blue ambient lighting, shorter FOV amd swaps backface culling for water
- Added "canBeExploded" property to block materials to prevent things like water being blown up by explosives
Changes
- Block selection highlight is now light by the world
- Tweaked explosion particles
Fixes
- Fixed depth buffer not being cleared before drawing UI
- Fixed hotbar scrolling while in menu
- Held item model now updates when dropping tool
- Fix crash when trying to drop item from empty slot
- Held tool model is now set when joining a world
- Fixed items with restore_health tag actually doing damage
- Fixed entities not rendering behind/through water
Files
win-x64.zip 37 MB
Mar 29, 2025
Get Allumeria - Voxel Sandbox
Allumeria - Voxel Sandbox
A voxel sandbox game with adventure, exploration and combat
Status | In development |
Author | UnobtainableMelon |
Genre | Adventure |
Tags | Exploration, Fantasy, Minecraft, No AI, Open World, Pixel Art, Sandbox, terraria, Voxel |
Languages | English |
Accessibility | Configurable controls |
More posts
- 0.7.2 - More Fixes20 days ago
- 0.7.1 - Bugfixes22 days ago
- 0.7 - Aura Farming Boss24 days ago
- 0.6.1 - Autosaving41 days ago
- 0.6 - SO MUCH CONTENT42 days ago
- 0.5.2 - Linux Build Fix49 days ago
- 0.5.1 - Bugfixes49 days ago
- 0.5 - Dungeon Delving68 days ago
- 0.4 - Beginnings of Biomes88 days ago
- 0.3.2 - Chests Drop ItemsMar 29, 2025
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