0.7.1 - Bugfixes
Allumeria - Voxel Sandbox » Devlog
Additions
- Added sounds for opening/closing glider
Changes
- Tweaked the frequency and density of monster spawns
- Spawn Cooldown: 450 -> 500
- Spawn Attempts: 10 -> 8
- Minimum Spawn Radius 5 -> 9
- Ladders are now way less dangerous
- Standing next to the ladder, you will slowly climb down and wont take fall damage
Fixes
- Glider now prevents fall damage
- Crafting menu scroll is now reset when opening inventory
- Fixed missing translations for volume settings
- Fixed regen potion applying the wrong regen effect
- Fixed broken slingshot model
- Fixed ambient sounds playing at full volume for ~200ms on world load
- Hiding the HUD now hides everything, not just the hotbar and hearts
- Boss can no longer spawn while you are underground or in a dungeon
- Fixed the bugs associated with being able to step up 0.5m gaps
- Blocks that you can walk through now have much more accurate collision detection
- Fixed issue where making inputs on the pause screen would trigger them when the game is unpaused
- Fixed issue where the forest chest would have the wrong loot
- Stricter rules for placing blocks, preventing you from clipping into them
- Stair placement is now more intuitive (based on player's facing direction)
Files
linux-x64.zip 36 MB
15 hours ago
win-x64.zip 42 MB
15 hours ago
Get Allumeria - Voxel Sandbox
Allumeria - Voxel Sandbox
A voxel sandbox game with adventure, exploration and combat
Status | In development |
Author | UnobtainableMelon |
Genre | Adventure |
Tags | 3D, Crafting, hytale, Minecraft, No AI, Open World, Sandbox, terraria, Voxel |
Languages | English |
Accessibility | Configurable controls |
More posts
- 0.7 - Aura Farming Boss2 days ago
- 0.6.1 - Autosaving19 days ago
- 0.6 - SO MUCH CONTENT20 days ago
- 0.5.2 - Linux Build Fix27 days ago
- 0.5.1 - Bugfixes27 days ago
- 0.5 - Dungeon Delving46 days ago
- 0.4 - Beginnings of Biomes66 days ago
- 0.3.2 - Chests Drop Items86 days ago
- 0.3.1 - Underwater and Fixes86 days ago
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