0.7.2 - More Fixes
Allumeria - Voxel Sandbox » Devlog
Additions
- Added a pick block function
- Only works with the creative menu open
- Look at a block and middle click to add it to your hotbar
Changes
- New bottom texture for grass
- Hitting a wizard will now reset its ranged attack cooldown
- Can no longer open inventory when dead
Fixes
- Fixed boomerang using incorrect damage value
- Disabled health component on dead entities
- Fixes issues where the boss drops it’s loot more than once
- Fixes animation issues with entity death animation
- Prevents fire & poison from repeatedly triggering death event
- Fixed oak logs using wrong material
- Fixed an issue with the model animator that would cause bones to get stuck in place
- The most common issue this fixes is wizards leaning back after you hit them
- Fixed an issue with the item pickup range being uncapped on the Y axis
- Player can no longer open inventory when dead
- Potential fix for item stacks not stacking
Files
win-x64.zip 42 MB
Jun 25, 2025
linux-x64.zip 36 MB
Jun 25, 2025
Get Allumeria - Voxel Sandbox
Allumeria - Voxel Sandbox
A voxel sandbox game with adventure, exploration and combat
| Status | In development |
| Author | UnobtainableMelon |
| Genre | Adventure |
| Tags | Exploration, Fantasy, Minecraft, No AI, Open World, Pixel Art, Sandbox, terraria, Voxel |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- 0.9.5 - Better Language Support48 days ago
- 0.9.4 - Small Fixes54 days ago
- 0.9.3 - Projectile Fix57 days ago
- 0.9.2 - Balancing and Fixing57 days ago
- 0.9.1 - Invisible World Fix58 days ago
- 0.9 - Snow Big Deal58 days ago
- 0.8.4 - FixesAug 01, 2025
- 0.8.3 - Playing FavouritesJul 30, 2025
- 0.8.2 - Single Bug FixJul 28, 2025
- 0.8.1 - Quick Balance & FixJul 26, 2025

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