0.7.2 - More Fixes
Allumeria - Voxel Sandbox » Devlog
Additions
- Added a pick block function
- Only works with the creative menu open
- Look at a block and middle click to add it to your hotbar
Changes
- New bottom texture for grass
- Hitting a wizard will now reset its ranged attack cooldown
- Can no longer open inventory when dead
Fixes
- Fixed boomerang using incorrect damage value
- Disabled health component on dead entities
- Fixes issues where the boss drops it’s loot more than once
- Fixes animation issues with entity death animation
- Prevents fire & poison from repeatedly triggering death event
- Fixed oak logs using wrong material
- Fixed an issue with the model animator that would cause bones to get stuck in place
- The most common issue this fixes is wizards leaning back after you hit them
- Fixed an issue with the item pickup range being uncapped on the Y axis
- Player can no longer open inventory when dead
- Potential fix for item stacks not stacking
Files
win-x64.zip 42 MB
70 days ago
linux-x64.zip 36 MB
70 days ago
Get Allumeria - Voxel Sandbox
Allumeria - Voxel Sandbox
A voxel sandbox game with adventure, exploration and combat
Status | In development |
Author | UnobtainableMelon |
Genre | Adventure |
Tags | Exploration, Fantasy, Minecraft, No AI, Open World, Pixel Art, Sandbox, terraria, Voxel |
Languages | English |
Accessibility | Configurable controls |
More posts
- 0.8.4 - Fixes33 days ago
- 0.8.3 - Playing Favourites35 days ago
- 0.8.2 - Single Bug Fix37 days ago
- 0.8.1 - Quick Balance & Fix39 days ago
- 0.8 - The Undergrowth39 days ago
- 0.7.1 - Bugfixes72 days ago
- 0.7 - Aura Farming Boss74 days ago
- 0.6.1 - Autosaving91 days ago
- 0.6 - SO MUCH CONTENT92 days ago
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